Inventory
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What this surface is
Inventory is where your physical collection lives in Pegasus. It tracks ownership (how many copies you have of each card), location (where each copy physically is), and availability (how many copies are free to use right now, after subtracting commitments to active decks). Every readiness and acquisition recommendation reads from this surface — its accuracy is load-bearing.
Where to find it in the app
Navigate to /inventory from the main nav. New accounts land on an
empty-state with a CTA to add the first card or import a list.
Screenshot pending
/img/docs/reference/inventory-overview.png
Layout
| Region | Purpose |
|---|---|
| Top toolbar | Search box, filter chips, view toggle, bulk-select trigger |
| Locations bar | Horizontal scroll of location chips with per-location counts |
| Main grid | Card rows or thumbnails depending on view mode |
| Side rail | Selected-card detail panel (opens on click) |
| Footer bar | Total card count, selection count, bulk action buttons |
Fields and controls
Card row
| Field | Type | What it shows | Editable | Notes |
|---|---|---|---|---|
| Card image | thumbnail | Card art, set-code overlay | no | Click to open detail panel |
| Name | text | Canonical English card name | no | Localized in non-EN locales |
| Set code | text | e.g. LOB-070 | no | The specific printing |
| Quantity | integer | Total copies owned | yes | Inline edit via toolbar |
| Location | chip | Assigned location | yes | Click to reassign |
| Available | integer | Copies free to use after commitments | derived | Read-only — see below |
| Price (est.) | currency | Public-feed estimate | no | See Data sources |
| Price confidence | badge | high / medium / low | no | Drives the “verify before buy” guidance |
| Condition | enum | NM / LP / MP / HP / DMG | yes | Optional — defaults to NM |
Locations bar
| Element | Behaviour |
|---|---|
| Location chip | Shows location name + card count; click to filter |
| ”All” chip | Resets the location filter |
| ”Add location” button | Opens the location-create form |
| Long-press / right-click chip | Edit or delete the location |
Filter chips
| Chip | What it filters |
|---|---|
| Conflicts only | Cards committed to ≥2 active decks |
| Inbox only | Cards in the Unsorted inbox |
| Missing only | Cards required by decks but with available = 0 |
| Recently added | Last 7 days |
States and badges
| State | Meaning | When you see it |
|---|---|---|
available = quantity | All copies free to use | Default healthy state |
available < quantity | Some copies committed to active decks | Hover shows which decks |
available = 0 (orange) | Card is fully committed | Acquisition flags this |
available = 0 (red) | Card is over-committed (more committed than owned) | Data integrity warning — fix immediately |
| Inbox chip | Card added without a location yet | Reconcile in next maintenance pass |
| Stale price (gray) | Price feed older than 14 days | Treat as low confidence |
Interactions
- Click row → opens side-rail detail with full metadata + history
- Shift-click / Ctrl-click → multi-select for bulk operations
- Bulk-select all → toolbar button or
Cmd/Ctrl+A - Bulk reassign location → multi-select then “Assign location” button
- Bulk update quantity → multi-select then “Edit quantity” (rare; usually per-card)
- Drag a card chip onto a location chip → quick reassign (single card)
- Keyboard
/→ focus search;Esc→ clear search/filter;Enteron a result → open detail
Import dialog
| Field | Type | Notes |
|---|---|---|
| Source | tab | Manual / YDK file / CSV / paste |
| File / paste area | text | Accepts YDK with #main/#extra/!side markers; newline list; quantity-prefixed list |
| Default location | dropdown | Where parsed cards land — defaults to Unsorted inbox |
| Preview table | read-only | Shows parsed name, set code, quantity, ambiguity flag |
| Ambiguity resolver | per-row dropdown | Pick the specific printing for cards with multiple reprints |
| Commit button | action | Adds parsed cards; closes dialog |
Edge cases
Related workflows
Organize inventory How to structure locations and resolve cross-deck conflicts.
Add and maintain cards Adding cards from any source, weekly inbox triage.
Related references
- Data sources and affiliation — where price and metadata come from
- Scoring model — how availability feeds into deck buildability
- Troubleshooting — recovery recipes for import and quantity issues