Quick Analysis
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What this surface is
Quick Analysis is the deck-evaluation surface. It combines a structural read (coverage on 5 dimensions), an empirical read (simulation across ~10,000 opening hands), a risks list (structural warnings outside the scoring weights), and a findings panel (named patterns Pegasus detected). It does NOT include card-by-card breakdown — that lives inside the coverage drilldown.
Where to find it in the app
From any deck in Deck Lab, open the
Analyze tab — URL pattern /decks/<id>/analyze. Re-run by clicking
“Run analysis” in the top toolbar.
Layout
| Region | Purpose |
|---|---|
| Top toolbar | Run analysis, version selector, export, share |
| Bottleneck callout | One-line summary of the weakest dimension + suggested direction |
| Coverage radar | 5-axis spider chart |
| Simulation panel | Observed rates from sampled opening hands |
| Risks list | Structural warnings (not part of score) |
| Findings panel | Named patterns Pegasus detected (engine identification, combo lines) |
| Deck-style inference | Inferred archetype/style — affects how scores are graded |
Coverage dimensions catalog (5)
| Dimension | What it measures | Scale | High-score example | Low-score example |
|---|---|---|---|---|
| Access | Reliability of reaching the engine card | 0-4 | Searcher-heavy combo decks | Hand-trap-only stun |
| Conversion | Reliability of access → payoff | 0-4 | Linear combo with closer | Brick-heavy decks |
| Protection | Resilience against interaction | 0-4 | Negate-stack control | Going-second blowouts |
| Answer density | Density of cards that disrupt opponent | 0-4 | Hand-trap-heavy lists | Pure combo with no traps |
| Recovery | Ability to keep playing after the first exchange | 0-4 | Grind-game control | Single-line combo |
A score is directional — meant to guide decisions, not replace testing. Different deck styles have different expected shapes (see deck-style inference below).
Simulation metrics catalog
Sample size defaults to 10,000 opening hands. Hand size and mulligan rules follow format conventions.
| Metric | Definition | Healthy range (varies by style) |
|---|---|---|
| Starter access rate | % of opening hands containing at least one starter card | Combo: 70%+ · Control: 50%+ |
| Extender access rate | % of hands containing engine extenders | Combo: 60%+ · Control: 30%+ |
| Interaction access rate | % of hands with disruption cards | Control: 70%+ · Combo: 30%+ |
| Playable hand rate | % of hands that have a non-trivial line | 90%+ for all decks |
| Dead hand rate | % of hands that brick or do nothing | ≤10% for all decks |
| Starter + extender rate | % of hands with both | Combo: 40%+ |
| Engine online rate | % of hands resolving the deck’s primary plan | Combo: 50%+ · Control: n/a |
Structural risks taxonomy
Risks are warning flags, not part of the coverage score. A deck can score 4/4/3/3/3 and still carry a severe risk.
| Risk | Trigger | Severity inputs |
|---|---|---|
| Brick risk | High dead-hand rate in simulation | Dead hand rate, starter density |
| Single point of failure | Game plan hinges on one resolving card | Card-criticality + counter density in meta |
| Normal summon dependence | Plan collapses to any normal-summon negate | Normal-summon-tagged starter ratio |
| Extra deck dependence | Folds to extra-deck disruption | Extra-deck reliance + Nibiru/Forbidden Droplet exposure |
| Graveyard dependence | Folds to graveyard hate | Graveyard-recursion count |
| Going-second fragility | Needs to go first to function | Lack of board-breakers in main |
| Low follow-up risk | Runs out of gas in grind games | Recovery score + searcher count in grind |
Severity is rendered as a chip color: gray (info) / amber (consider) / red (matters in many metas).
Findings panel
Findings are named patterns Pegasus detected — engine identifications, combo lines, package compositions. Each finding is a one-liner with evidence cards listed underneath.
| Finding kind | Example | Evidence |
|---|---|---|
| Engine identification | ”Snake-Eye engine” | Lists the named cards triggering the match |
| Combo line | ”1-card combo line — Diabellstar → Princess” | Step-by-step card sequence |
| Package match | ”Adventurer Token package” | Lists the package cards present |
| Tech choice | ”Maxx C tech inclusion” | Lists the unusual card |
Deck-style inference
Pegasus infers a deck style from card composition. The inferred style determines which coverage shape is “good”:
| Style | Expected coverage shape |
|---|---|
| Combo | High access, high conversion, lower answer density |
| Control | High protection + answer density + recovery, lower conversion |
| Blind second | High answer density + payoff conversion |
| Stun | Moderate access + very high protection |
| Hybrid | Square radar — moderate everywhere |
Override the inference via deck settings if it mislabels — analysis grading depends on it.
Interactions
- Click a coverage axis → drill into that dimension’s evidence (per-card contribution)
- Hover a simulation metric → see the calculation breakdown
- Click a risk chip → expand the explanation + mitigation hints
- Click a finding → highlight the evidence cards in the deck editor
- “Re-run analysis” → triggers a fresh simulation; uses the current cached structural read unless deck changed
Edge cases
Related workflows
Related references
- Scoring model — coverage weights, simulation methodology, calibration corpus
- Compare — the surface that consumes two analyses
- Combos — combo-line detection details